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Thug : Realtime






Poly Count: 8000Tris
Textures    : Body: 2 X 1024(Diffuse + Normal Map)
                   Head: 2 X 512  (Diffuse + Normal Map)
 Specular is still work under Progress.

Rendered in Marmoset toolbag

Tym Killer

Just another time killer sculpt!

Warrior_ORC_Re-comp

I was not at all happy with the first crazy ass render, So I kept on tweaking the image. Did a bit re comp and CC adjustments. Now its look good and presentable to me..! Hope y'all like it!